Sampling#
Random Walks#
single-GPU#
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Compute biased random walks for each nodes in 'start_vertices'. |
Performs uniform/biased neighborhood sampling, which samples nodes from a graph based on the current node's neighbors, with a corresponding fan_out value at each hop. |
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Performs uniform/biased neighborhood sampling, which samples nodes from a graph based on the current node's neighbors, with a corresponding fan_out value at each hop. |
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Does neighborhood sampling, which samples nodes from a graph based on the current node's neighbors, with a corresponding fanout value at each hop. |
multi-GPU#
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compute random walks under the biased sampling framework for each nodes in 'start_vertices' and returns a padded result along with the maximum path length. |
compute random walks for each nodes in 'start_vertices' and returns a padded result along with the maximum path length. |
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Does neighborhood sampling, which samples nodes from a graph based on the current node's neighbors, with a corresponding fanout value at each hop. |
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compute random walks under the uniform sampling framework for each nodes in 'start_vertices' and returns a padded result along with the maximum path length. |
Node2Vec#
single-GPU#
multi-GPU#
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compute random walks under the node2vec sampling framework for each nodes in 'start_vertices' and returns a padded result along with the maximum path length. |