cuda_stream.hpp
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1 /*
2  * Copyright (c) 2023, NVIDIA CORPORATION.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 #ifdef CUML_ENABLE_GPU
18 #include <cuda_runtime_api.h>
19 #endif
20 
21 namespace raft_proto {
22 #ifdef CUML_ENABLE_GPU
23 using cuda_stream = cudaStream_t;
24 #else
25 using cuda_stream = int;
26 #endif
27 inline void synchronize(cuda_stream stream)
28 {
29 #ifdef CUML_ENABLE_GPU
30  cudaStreamSynchronize(stream);
31 #endif
32 }
33 } // namespace raft_proto
Definition: buffer.hpp:35
void synchronize(cuda_stream stream)
Definition: cuda_stream.hpp:27
int cuda_stream
Definition: cuda_stream.hpp:25