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src
decisiontree
treelite_util.h
Go to the documentation of this file.
1
/*
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* Copyright (c) 2020-2021, NVIDIA CORPORATION.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
10
* Unless required by applicable law or agreed to in writing, software
11
* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cstdint>
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namespace
ML
{
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namespace
DT {
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template
<
typename
T>
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class
TreeliteType
;
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template
<>
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class
TreeliteType
<float> {
28
public
:
29
static
constexpr
const
char
* value =
"float32"
;
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};
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32
template
<>
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class
TreeliteType
<double> {
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public
:
35
static
constexpr
const
char
* value =
"float64"
;
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};
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template
<>
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class
TreeliteType
<uint32_t> {
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public
:
41
static
constexpr
const
char
* value =
"uint32"
;
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};
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template
<>
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class
TreeliteType
<int> {
46
public
:
47
static_assert(
sizeof
(
int
) ==
sizeof
(uint32_t),
"int must be 32-bit"
);
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static
constexpr
const
char
* value =
"uint32"
;
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};
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}
// End namespace DT
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}
// End namespace ML
ML::DT::TreeliteType
Definition:
treelite_util.h:24
ML
Definition:
dbscan.hpp:30
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