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include
kvikio
buffer.hpp
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/*
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* Copyright (c) 2021-2025, NVIDIA CORPORATION.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <vector>
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namespace
kvikio {
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/*NOLINTNEXTLINE(readability-function-cognitive-complexity)*/
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void
buffer_register(
const
void
* devPtr_base,
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std::size_t size,
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int
flags = 0,
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const
std::vector<int>& errors_to_ignore = std::vector<int>());
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void
buffer_deregister(
const
void
* devPtr_base);
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void
memory_register(
const
void
* devPtr,
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int
flags = 0,
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const
std::vector<int>& errors_to_ignore = {});
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void
memory_deregister(
const
void
* devPtr);
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}
// namespace kvikio
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