Installation#
RAFT currently provides libraries for C++ and Python. The C++ libraries, including the header-only and optional shared library, can be installed with Conda.
Both the C++ and Python APIs require CMake to build from source.
Table of Contents#
Installing C++ and Python through Conda#
The easiest way to install RAFT is through conda and several packages are provided.
libraft-headers
C++ headerspylibraft
(optional) Python libraryraft-dask
(optional) Python library for deployment of multi-node multi-GPU algorithms that use the RAFTraft::comms
abstraction layer in Dask clusters.
Use the following command, depending on your CUDA version, to install all of the RAFT packages with conda (replace rapidsai
with rapidsai-nightly
to install more up-to-date but less stable nightly packages). mamba
is preferred over the conda
command.
# for CUDA 11.8
mamba install -c rapidsai -c conda-forge -c nvidia raft-dask pylibraft cuda-version=11.8
# for CUDA 12.0
mamba install -c rapidsai -c conda-forge -c nvidia raft-dask pylibraft cuda-version=12.0
Note that the above commands will also install libraft-headers
and libraft
.
You can also install the conda packages individually using the mamba
command above. For example, if you’d like to install RAFT’s headers to use in your project:
# for CUDA 12.0
mamba install -c rapidsai -c conda-forge -c nvidia libraft-headers cuda-version=12.0
Installing Python through Pip#
pylibraft
and raft-dask
both have packages that can be installed through pip.
For CUDA 11 packages:
pip install pylibraft-cu11 --extra-index-url=https://pypi.nvidia.com
pip install raft-dask-cu11 --extra-index-url=https://pypi.nvidia.com
And CUDA 12 packages:
pip install pylibraft-cu12 --extra-index-url=https://pypi.nvidia.com
pip install raft-dask-cu12 --extra-index-url=https://pypi.nvidia.com
Building C++ and Python from source#
CUDA/GPU Requirements#
cmake 3.26.4+
GCC 9.3+ (9.5.0+ recommended)
CUDA Toolkit 11.8+
NVIDIA driver 450.80.02+
Volta architecture or better (compute capability >= 7.0)
Build Dependencies#
In addition to the libraries included with cudatoolkit 11.8+, there are some other dependencies below for building RAFT from source. Many of the dependencies are optional and depend only on the primitives being used. All of these can be installed with cmake or rapids-cpm and many of them can be installed with conda.
Required#
RMM corresponding to RAFT version.
cuCollections - Used in
raft::sparse::distance
API.CUTLASS v2.9.1 - Used in
raft::distance
API.
Optional#
NCCL - Used in
raft::comms
API and needed to buildraft-dask
.UCX - Used in
raft::comms
API and needed to buildraft-dask
.Googletest - Needed to build tests
Googlebench - Needed to build benchmarks
Doxygen - Needed to build docs
Conda environment scripts#
Conda environment scripts are provided for installing the necessary dependencies to build both the C++ and Python libraries from source. It is preferred to use mamba
, as it provides significant speedup over conda
:
mamba env create --name rapids_raft -f conda/environments/all_cuda-125_arch-x86_64.yaml
mamba activate rapids_raft
All of RAFT’s C++ APIs can be used header-only.
The process for building from source with CUDA 11 differs slightly in that your host system will also need to have CUDA toolkit installed which is greater than, or equal to, the version you install into you conda environment. Installing CUDA toolkit into your host system is necessary because nvcc
is not provided with Conda’s cudatoolkit dependencies for CUDA 11. The following example will install create and install dependencies for a CUDA 11.8 conda environment:
mamba env create --name rapids_raft -f conda/environments/all_cuda-118_arch-x86_64.yaml
mamba activate rapids_raft
The recommended way to build and install RAFT from source is to use the build.sh
script in the root of the repository. This script can build both the C++ and Python artifacts and provides CMake options for building and installing the headers, tests, benchmarks, and the pre-compiled shared library.
Header-only C++#
build.sh
uses rapids-cmake, which will automatically download any dependencies which are not already installed. It’s important to note that while all the headers will be installed and available, some parts of the RAFT API depend on libraries like CUTLASS, which will need to be explicitly enabled in build.sh
.
The following example will download the needed dependencies and install the RAFT headers into $INSTALL_PREFIX/include/raft
.
./build.sh libraft
The -n
flag can be passed to just have the build download the needed dependencies. Since RAFT’s C++ headers are primarily used during build-time in downstream projects, the dependencies will never be installed by the RAFT build.
./build.sh libraft -n
Once installed, libraft
headers (and dependencies which were downloaded and installed using rapids-cmake
) can be uninstalled also using build.sh
:
./build.sh libraft --uninstall
ccache and sccache#
ccache
and sccache
can be used to better cache parts of the build when rebuilding frequently, such as when working on a new feature. You can also use ccache
or sccache
with build.sh
:
./build.sh libraft --cache-tool=ccache
C++ Tests#
Compile the tests using the tests
target in build.sh
.
./build.sh libraft tests
The tests are broken apart by algorithm category, so you will find several binaries in cpp/build/
named *_TEST
.
For example, to run the distance tests:
./cpp/build/MATRIX_TEST
It can take sometime to compile all of the tests. You can build individual tests by providing a semicolon-separated list to the --limit-tests
option in build.sh
:
./build.sh libraft tests -n --limit-tests=CORE_TEST;MATRIX_TEST
C++ Primitives Microbenchmarks#
The benchmarks are broken apart by algorithm category, so you will find several binaries in cpp/build/
named *_PRIMS_BENCH
.
./build.sh libraft bench-prims
It can take sometime to compile all of the benchmarks. You can build individual benchmarks by providing a semicolon-separated list to the --limit-bench-prims
option in build.sh
:
./build.sh libraft bench-prims -n --limit-bench=NEIGHBORS_PRIMS_BENCH;MATRIX_PRIMS_BENCH;LINALG_PRIMS_BENCH
Python libraries#
The Python libraries can be built and installed using the build.sh
script:
# to build pylibraft
./build.sh libraft pylibraft --compile-lib
# to build raft-dask (depends on pylibraft)
./build.sh libraft pylibraft raft-dask --compile-lib
setup.py
can also be used to build the Python libraries manually:
cd python/raft-dask
python setup.py build_ext --inplace
python setup.py install
cd python/pylibraft
python setup.py build_ext --inplace
python setup.py install
Python tests are automatically installed with the corresponding libraries. To run Python tests:
cd python/raft-dask
py.test -s -v
cd python/pylibraft
py.test -s -v
The Python packages can also be uninstalled using the build.sh
script:
./build.sh pylibraft raft-dask --uninstall
Using CMake directly#
When building RAFT from source, the build.sh
script offers a nice wrapper around the cmake
commands to ease the burdens of manually configuring the various available cmake options. When more fine-grained control over the CMake configuration is desired, the cmake
command can be invoked directly as the below example demonstrates.
The CMAKE_INSTALL_PREFIX
installs RAFT into a specific location. The example below installs RAFT into the current Conda environment:
cd cpp
mkdir build
cd build
cmake -D BUILD_TESTS=ON -DRAFT_COMPILE_LIBRARY=ON -DCMAKE_INSTALL_PREFIX=$CONDA_PREFIX ../
make -j<parallel_level> install
RAFT’s CMake has the following configurable flags available:
Flag | Possible Values | Default Value | Behavior |
---|---|---|---|
BUILD_TESTS | ON, OFF | ON | Compile Googletests |
BUILD_PRIMS_BENCH | ON, OFF | OFF | Compile benchmarks |
CUDA_ENABLE_KERNELINFO | ON, OFF | OFF | Enables kernelinfo in nvcc. This is useful for compute-sanitizer |
CUDA_ENABLE_LINEINFO | ON, OFF | OFF | Enable the -lineinfo option for nvcc |
CUDA_STATIC_RUNTIME | ON, OFF | OFF | Statically link the CUDA runtime |
CUDA_STATIC_MATH_LIBRARIES | ON, OFF | OFF | Statically link the CUDA math libraries |
DETECT_CONDA_ENV | ON, OFF | ON | Enable detection of conda environment for dependencies |
raft_FIND_COMPONENTS | compiled distributed | Configures the optional components as a space-separated list | |
RAFT_COMPILE_LIBRARY | ON, OFF | ON if either BUILD_TESTS or BUILD_PRIMS_BENCH is ON; otherwise OFF | Compiles all libraft shared libraries (these are required for Googletests) |
RAFT_ENABLE_CUBLAS_DEPENDENCY | ON, OFF | ON | Link against cublas library in raft::raft |
RAFT_ENABLE_CUSOLVER_DEPENDENCY | ON, OFF | ON | Link against cusolver library in raft::raft |
RAFT_ENABLE_CUSPARSE_DEPENDENCY | ON, OFF | ON | Link against cusparse library in raft::raft |
RAFT_ENABLE_CUSOLVER_DEPENDENCY | ON, OFF | ON | Link against curand library in raft::raft |
RAFT_NVTX | ON, OFF | OFF | Enable NVTX Markers |
Build documentation#
The documentation requires that the C++ and Python libraries have been built and installed. The following will build the docs along with the C++ and Python packages:
./build.sh libraft pylibraft raft-dask docs --compile-lib
Using RAFT C++ in downstream projects#
There are a few different strategies for including RAFT in downstream projects, depending on whether the required build dependencies have already been installed and are available on the lib
and include
search paths.
When using the GPU parts of RAFT, you will need to enable CUDA support in your CMake project declaration:
project(YOUR_PROJECT VERSION 0.1 LANGUAGES CXX CUDA)
Note that some additional compiler flags might need to be added when building against RAFT. For example, if you see an error like this The experimental flag '--expt-relaxed-constexpr' can be used to allow this.
. The necessary flags can be set with CMake:
target_compile_options(your_target_name PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--expt-extended-lambda --expt-relaxed-constexpr>)
Further, it’s important that the language level be set to at least C++ 17. This can be done with cmake:
set_target_properties(your_target_name
PROPERTIES CXX_STANDARD 17
CXX_STANDARD_REQUIRED ON
CUDA_STANDARD 17
CUDA_STANDARD_REQUIRED ON
POSITION_INDEPENDENT_CODE ON
INTERFACE_POSITION_INDEPENDENT_CODE ON)
CMake Targets#
The raft::raft
CMake target is made available when including RAFT into your CMake project but additional CMake targets can be made available by adding to the COMPONENTS
option in CMake’s find_package(raft)
(refer to CMake docs to learn more). The components should be separated by spaces. The raft::raft
target will always be available. Note that the distributed
component also exports additional dependencies.
Component | Target | Description | Base Dependencies |
---|---|---|---|
n/a | raft::raft |
Full RAFT header library | CUDA toolkit, RMM, NVTX, CCCL, CUTLASS |
compiled | raft::compiled |
Pre-compiled template instantiations and runtime library | raft::raft |
distributed | raft::distributed |
Dependencies for raft::comms APIs |
raft::raft, UCX, NCCL |