memory_resource.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2024, NVIDIA CORPORATION.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
20 
21 #include <rmm/cuda_device.hpp>
24 #include <rmm/resource_ref.hpp>
25 
26 namespace cudf {
27 
40 {
42 }
43 
50 {
51  // For now, match current behavior which is to return current resource pointer
53 }
54 
63 {
65 }
66 
75 {
77 }
78 
85 {
87 }
88  // end of group
90 } // namespace cudf
rmm::mr::device_memory_resource * set_current_device_resource(rmm::mr::device_memory_resource *mr)
Set the current device memory resource.
rmm::mr::device_memory_resource * get_current_device_resource()
Get the current device memory resource.
rmm::device_async_resource_ref reset_current_device_resource_ref()
Reset the current device memory resource reference to the initial resource.
rmm::device_async_resource_ref set_current_device_resource_ref(rmm::device_async_resource_ref mr)
Set the current device memory resource reference.
rmm::device_async_resource_ref get_current_device_resource_ref()
Get the current device memory resource reference.
cuda::mr::async_resource_ref< cuda::mr::device_accessible > device_async_resource_ref
cuDF interfaces
Definition: aggregation.hpp:35